So, to learn how to use TIC-80 I had the idea of not making an original game, but a port of an existing game. Bankswitching support (PRO version only), 8 banksĪll these features, free of charge and open source.Multilanguage, Up to 64KB of Lua or Moonscript or JavaScript or Wren or Fennel 4 audio channels, 32 sample 4-bit custom waveforms.16 color slots, 24-bit custom color pallete.So looking for other options, among them was TIC-80, as its name implies, it is a fantasy computer with the following features: Meanwhile in 2020 I was introduced to the world of fantasy consoles, the first one I discovered was in fact Pico-8,īut the fact that this software cost money was a barrier, in addition to many other issues that annoyed me. More screenshots of this game in development can still be seen on the TIC-80 wiki Github page. TIC-80 Added SELECT+MOVE to Sprite Editor in TIC v0.0.10 #pixelart #gamedev" TIC-80 Code Outline has got a dynamic preview. TIC-80 CTRL+O to jump to a function in TIC v0.0.9" TIC-80 I've got permission from Denis Grachev to make TIC port from his AlterEgo game title=Alter%20Ego&tap=alterego to demonstrate TIC capabilities" Vadim Grigoruk himself, who is the author of TIC-80, since its inception, asked Denis Grachev for permission to port the game to TIC-80, but this game never saw the light despite the years that have passed. You can switch between the hero and his alter ego limited number of times in a level…"Īlter Ego for TIC-80 Tiny Computer in depth In some levels the movements are mirrored horizontally, in other ones they are mirrored vertically. When the hero moves, the alter ego moves too in a mirrored fashion. "You control a hero who has a phantom twin, his alter ego. This game is a port of a pre-existing game called Alter Ego for ZX Spectrum by Denis Grachev. ( A ) button or ( B ) button / key or key Logic: Skulls collision logic identical to the NES version thanks to the C source code Code: Removed repeated and unnecessary checks, Size reduced from 51378 to 49959 bytes.Original ZX Spectrum game by Denis Grachev ( RetroSouls) Powered by TIC-80 tiny computer Pro (with editors disabled)Ĭode (LUA script, procedural) by Kyuchumimo
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